
System Software Engineer - GCC LLVM compiler, tooling, and ecosystem
CanonicalPosted March 28, 2025
Remote
Full Time
Job Description
A System Software Engineer role focused on developing and optimizing GCC and LLVM compiler toolchains within the Ubuntu operating system, contributing to open source projects, and enhancing the developer experience across various Ubuntu platforms.
Responsibilities
- •Collaborate with a distributed team to develop and improve compiler runtimes and tooling for Ubuntu.
- •Select, integrate, and package developer tools to enhance the developer and operator experience with GCC and LLVM.
- •Write high-quality code to implement new features, debug issues, and fix bugs in compiler ecosystems.
- •Participate in code reviews and design discussions to ensure architecture decisions improve Ubuntu's performance and reliability.
- •Mentor less experienced engineers and contribute to technical discussions on compiler and ecosystem development.
- •Work with other teams to ensure seamless integration of compiler toolchains across Ubuntu platforms, including desktop, server, and cloud.
Requirements
- •Relevant GCC or LLVM experience, ideally in the world of cloud-native software and Linux
- •Experience in packaging software for Debian and Ubuntu
- •Experience working with Linux distributions
- •Excellent competencies in modern C and C++ programming languages
- •Ability to write high-quality code to create new features and debug issues
- •Experience participating in code reviews and design reviews
- •Ability to collaborate proactively with a distributed team
- •Ability to select, integrate, and package best-of-breed tooling with Ubuntu to improve developer and operator experience with GCC and LLVM
- •Experience in working on toolchains involved in the making of Ubuntu and the modern software ecosystem
- •Academic track record from high school and university, with at least an undergraduate degree in a technical subject or a compelling narrative about an alternative chosen path
- •Ability to work from home with the flexibility to travel internationally twice a year for company events, with trips lasting up to two weeks
- •Ability to discuss design with team members and mentor less senior engineers
- •Ability to work on architecture decisions to improve overall performance and experience of Ubuntu
- •Strong passion for the future of C, C++, Ubuntu, and open-source ecosystem dynamics
- •Ability to work securely, reliably, and efficiently across desktop, cloud, and container environments
Benefits
- •Compensation/salary range is based on experience, location, and performance, with annual reviews and performance-driven bonuses or commissions
- •Work from home with the possibility of global travel 2 to 4 weeks a year for internal and external events
- •Distributed work environment with twice-yearly team sprints in person
- •Personal learning and development budget of USD 2,000 per year
- •Annual compensation review
- •Recognition rewards
- •Annual holiday leave
- •Maternity and paternity leave
- •Team Member Assistance Program
- •Wellness Platform
- •Opportunity to travel to new locations to meet colleagues
- •Priority Pass and travel upgrades for long-haul company events
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